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      <title>多体编译非局域游戏渐近量子值的边界界定</title>
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      <description>&lt;h1 id=&#34;多体编译非局域游戏渐近量子值的边界界定&#34;&gt;多体编译非局域游戏渐近量子值的边界界定&lt;/h1&gt;&#xA;&lt;h2 id=&#34;摘要&#34;&gt;摘要&lt;/h2&gt;&#xA;&lt;p&gt;非局域游戏是区分经典与量子世界可能关联的有力工具。Kalai等人（STOC&#39;23）提出了一种编译器，将多体非局域游戏转换为与单一证明者的交互协议，依赖密码学工具移除玩家物理分离的假设。虽然该构造对所有多体游戏已建立量子完备性和经典可靠性，但量子可靠性仅在双边游戏的特定情况下已知。&lt;/p&gt;</description>
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